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modeling a Dak. Ingame preview :)

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Old Apr 10, 2009 | 06:58 PM
  #111  
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$hit thats sweet man, looks good so far.
 
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Old Apr 10, 2009 | 07:48 PM
  #112  
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Dang!!! This is sweet! That last hood is awesome.
 
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Old Apr 10, 2009 | 08:50 PM
  #113  
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Wheels installed =D

 
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Old Apr 10, 2009 | 08:55 PM
  #114  
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That is completely sick, in a good way. Are you going to do the decals and everything?
 
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Old Apr 10, 2009 | 08:57 PM
  #115  
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Yup, as soon as I find them and adjust them, I'll apply them.
 
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Old Apr 10, 2009 | 10:04 PM
  #116  
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damn dude, thats just crazy
 
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Old Apr 10, 2009 | 10:26 PM
  #117  
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I'm not too familiar with the program you use, but I am familar with some 3D CAD modeling programs (like solidworks, etc), and I'm wondering how you dimension these vehicles to make sure they are to scale?
 
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Old Apr 10, 2009 | 10:34 PM
  #118  
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Does Banks know you are modeling their dak?
 
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Old Apr 10, 2009 | 10:48 PM
  #119  
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Originally Posted by 95_318SLT
I'm not too familiar with the program you use, but I am familar with some 3D CAD modeling programs (like solidworks, etc), and I'm wondering how you dimension these vehicles to make sure they are to scale?
I am using ZModeler. It's a free and pretty easy CAD software. As far as dimensioning...all I did was use a side picture of a Dakota and just plotted polygons. Everything else was done by eye once that side was sculpted. Only other things I used pictures for as reference were rim detailing and a few interior parts, like the dashboard and door panels. Like stated before, once those main parts were sculpted I was able to do everything else by eye.

Originally Posted by ccrunner
Does Banks know you are modeling their dak?
haha, nah.
 
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Old Apr 10, 2009 | 11:16 PM
  #120  
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Besides it being "theirs", they would probably think what you're doing is kick***.
 
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